Collaborators

The ReJAM project is a collaboration between the Interactive Intelligence group of Delft University of Technology, the 4TU.Humans&Technology Research Center, TNO, Medical Delta and other partners.

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Collaborators in the ReJAM project are:

  • Prof. dr. Mark A. Neerincx - https://www.tudelft.nl/ewi/over-de-faculteit/afdelingen/intelligent-syst...
    Mark is full professor in Human-Centered Computing at TU Delft and Principal Scientist at TNO. His research aims at the development of joint human-agent activities that evolve over time for enhanced performance and well-being.  Endowing the “technological agents” (e.g., e-coaches, virtual assistants or social robots) with human values is crucial to establish the intended harmonization (such as establishing feelings of security and privacy).  Models and methods are being developed to sense, model and harmonize the social, cognitive, affective and physical processes. Music can facilitate part of these processes, particularly when it is tailored to the specific persons, activities and contexts.
  • Rebecca Schaefer is associate professor at Leiden University- http://rebeccaschaefer.net/. Rebecca's primary research interests are the neuroscience of moving to music, music performance and music imagination, aiming to apply these findings to rehabilitation settings.
  • Catharine Oertel, MSc.- https://www.tudelft.nl/ewi/over-de-faculteit/afdelingen/intelligent-syst...
    Catherine is an assistant professor at the Delft University of Technology.
  • Frank Broz, MSc..-   https://www.tudelft.nl/ewi/over-de-faculteit/afdelingen/intelligent-syst.... Frank is an assistant professor in the Interactive Intelligence group. 
  • Bernd Dudzik, MSc..-   https://www.tudelft.nl/staff/b.j.w.dudzik/. Bernd is an assistant professor in the Pattern Recognition and Bioinformatics group. 
  • Yanzhe Li is working on his Master Thesis project concerning the personalized music dialogue between a social robot and a person with dementia.
  • Paul Raingeard de la Blétière is working on his PhD-research to further investigate and develop a social robot that supports people with dementia, among other things by sharing (positive) experience based on an affective-cognitive memory module that addresses the influence of music.
  • Ir. Roel Boumans
    Roel got his PhD for a study on social robot that acquires Patient Reported Outcome Measures from vulnerable elderly, such as people with dementia. He is working at the Radboud University Nijmegen.
  • Elie Saad, MSc. - https://www.tudelft.nl/ewi/over-de-faculteit/afdelingen/intelligent-syst...
    Elie is a PhD candidate at the Delft University of Technology.
  • Dr. Marieke M.M. Peeters - http://www.mariekepeeters.com
  • Marieke works at Xomnia. She combines her knowledge of both human cognition and artificial intelligence in her research. Her research focuses on long-term human-agent interaction and the establishment of personal, confidential, and secure human-agent relationships. Since 2014, she has investigated how technology can be used to support people with dementia and their social environment to engage in music-related activities so as to stimulate physical, cognitive, emotional, and social well-being.
  • Marnix Tellings is the Founder & Creative Director of GoodgoodNotbad, developing the Glory Days application that aims to facilitate social interaction between Alzheimer's patients and their caregivers, by recalling, recording and reliving memories and emotions with favorite and much-played music.

Former collaborators:

  • Bernd Kreynen (MSc) - Bernd worked on his MSc-thesis at the Delft University of Technology.
  • Ismini Psychoula  (MSc) - Ismini currently works at de Montfort University, where she works as an early-stage researcher within the European Marie Curie Innovative Training Network program ACROSSING.
  • Dr. Maaike Harbers - Maaike is Professor of Applied Sciences (lector) at Rotterdam University of Applied Sciences, on Artificial Intelligence & Society at the Kenniscentrum Creating 010. She is senior lecturer in the Creative Media and Game Technologies course. In her work she focuses on artificial intelligence, ethics and design.